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In the mid-'90s, I was commissioned by a midwestern production company to write the script for an independent film, with the following restrictions: a) use a very small cast, b) use primarily a single location, and c) try to incorporate a connection to the midwest. The result was Desolation Games, the story of a team of professional assassins who find themselves stuck in Iowa at the behest of a former associate, now deceased, who has hired them for one last job. Naturally, I couldn't resist incorporating a supernatural element, which is how I wound up with characters like Mexico Santiago d'Amoretto, assassin - and psychic! The production company shot a trailer, which was intended to help generate interest, but never managed to raise enough money to shoot the actual film. But I think the script is still a neat little artifact, a parody of the hep indie convention at the time of using wacky assassins in movies as though they were as common as waiters or office workers.
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